From the ground, charge and release to launch Zephyr into an airborne hover. From the air, tap to dash forward, or aim down to dive bomb enemies below.
Air Range (meters)
Generate a burst massively dense air that explodes on contact and sends enemies flying. Launch Airbursts into Tornadoes to make them grow.
Creates a wind shield around Zephyr, redirecting all incoming projectiles.
Create deadly tornadoes that seek out and engulf enemies. Tornadoes deal the elemental damage type they absorb the most. Shoot enemies engulfed in Tornadoes to do additional damage.
Damage / Sec
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